Centaur[]
HP: | 30 | |
---|---|---|
MP: | 15 | |
Recovery: | 15 | |
Strength: | 20 | |
Defence: | 20 | |
Speed: | 30 | |
Magic: | 10 | |
Magic Defence: | 15 | |
Accuracy: | 30 | |
Evade: | 5 | |
Magic Accuracy: | 15 | |
Magic Evade: | 10 | |
Stealth: | 5 |
A race of creatures composed of parts from humans and horses.
Mutation Ability
Horse Kick - Kick foe with hind legs |
Tail Whip - Attack foe with tail |
Daemon[]
HP: | 30 | |
---|---|---|
MP: | 30 | |
Recovery: | 5 | |
Strength: | 20 | |
Defence: | 20 | |
Speed: | 5 | |
Magic: | 20 | |
Magic Defence: | 20 | |
Accuracy: | 20 | |
Evade: | 5 | |
Magic Accuracy: | 20 | |
Magic Evade: | 5 | |
Stealth: | 30 |
The ancestor race of the Eudaemon and the Kakodaemon, Daemon were non-elemental beings who were not good nor evil until hundreds of years of natural evolution caused the race to evolve into two different sub-species.
Mutation Ability
Evil Inferno - Fires a stream of flames from hands. |
Flight - Allows character to fly. |
Darc[]
HP: | 20 | |
---|---|---|
MP: | 20 | |
Recovery: | 20 | |
Strength: | 15 | |
Defence: | 15 | |
Speed: | 15 | |
Magic: | 20 | |
Magic Defence: | 20 | |
Accuracy: | 15 | |
Evade: | 20 | |
Magic Accuracy: | 15 | |
Magic Evade: | 10 | |
Stealth: | 20 |
A Darc is a Raven-like creature of shadow that shifts between darkness and the light, it feathers are like a suit of metal armor.
Mutation Ability
Flight - Allows character to fly. |
Desolated Angel[]
HP: | 15 | |
---|---|---|
MP: | 35 | |
Recovery: | 30 | |
Strength: | 10 | |
Defence: | 10 | |
Speed: | 15 | |
Magic: | 20 | |
Magic Defence: | 25 | |
Accuracy: | 5 | |
Evade: | 15 | |
Magic Accuracy: | 20 | |
Magic Evade: | 15 | |
Stealth: | 15 |
A few Arch Angels whom were brought to Oblivion managed to avoid being totally corrupted by the other angels and remained holy, their mere existence causes some inhabitants to mutate into them, although its an extremely rare mutation. Note: They have 4-6 white feather wings.
Mutation Ability
Angel Whisper - Temporarily suppresses foe's mutation. |
Flight - Allows character to fly. |
Devil[]
HP: | 30 | |
---|---|---|
MP: | 15 | |
Recovery: | 10 | |
Strength: | 30 | |
Defence: | 20 | |
Speed: | 10 | |
Magic: | 30 | |
Magic Defence: | 5 | |
Accuracy: | 15 | |
Evade: | 15 | |
Magic Accuracy: | 15 | |
Magic Evade: | 10 | |
Stealth: | 20 |
A demonic humanoid race of beings who have wings and tails with purple or red skin. Some have a third eye on their forehead.
Mutation Ability
Devil Blast - Fires laser beams from eyes. |
Flight - Allows character to fly. |
Heartless Angel[]
HP: | 25 | |
---|---|---|
MP: | 20 | |
Recovery: | 25 | |
Strength: | 20 | |
Defence: | 20 | |
Speed: | 10 | |
Magic: | 30 | |
Magic Defence: | 10 | |
Accuracy: | 15 | |
Evade: | 10 | |
Magic Accuracy: | 15 | |
Magic Evade: | 10 | |
Stealth: | 20 |
Three thousand years before Omega V: Redemption, the Demon God Xemgao captured hundreds of angels and took them to Oblivion where they became corrupted. Their souls seek mortals today and allow them to transform into Heartless Angels. Note: They have 1-2 black or white feather wings.
Mutation Ability
Devil Blast - Fires laser beams from eyes |
Flight - Allows character to fly. |
Holocaust Disciple[]
HP: | 15 | |
---|---|---|
MP: | 25 | |
Recovery: | 20 | |
Strength: | 20 | |
Defence: | 20 | |
Speed: | 10 | |
Magic: | 25 | |
Magic Defence: | 25 | |
Accuracy: | 5 | |
Evade: | 5 | |
Magic Accuracy: | 10 | |
Magic Evade: | 10 | |
Stealth: | 30 |
A tall, human-shaped creature composed of pure flame. it wears a plain red rope that seems to float and billow in the tremendous heat. while the air shimmers around it its lower body is a steam of flame that coils around it like a snake's tail.
Mutation Ability
Blaze Shield - Immunity to spells using the Fire element, similar to the Special Skill Pyro Guard. |
Flight - Allows character to fly. |
Lamia[]
HP: | 10 | |
---|---|---|
MP: | 25 | |
Recovery: | 30 | |
Strength: | 15 | |
Defence: | 10 | |
Speed: | 10 | |
Magic: | 25 | |
Magic Defence: | 20 | |
Accuracy: | 15 | |
Evade: | 10 | |
Magic Accuracy: | 25 | |
Magic Evade: | 20 | |
Stealth: | 5 |
Half woman, half serpent. A Lamia has the head and torso of a woman, but the lower half of her body is serpentine.
Mutation Ability
Charm - Forces all male opponents to attack character's allies instead of character. |
Lizardman[]
HP: | 20 | |
---|---|---|
MP: | 15 | |
Recovery: | 25 | |
Strength: | 15 | |
Defence: | 20 | |
Speed: | 25 | |
Magic: | 20 | |
Magic Defence: | 15 | |
Accuracy: | 15 | |
Evade: | 15 | |
Magic Accuracy: | 15 | |
Magic Evade: | 10 | |
Stealth: | 10 |
A race of Reptilian humanoid who are capable of regenerating torn limbs.
Mutation Ability
Regeneration - Regenerates torn limbs. |
Tail Whip - Attack foe with tail. |
Minotaur[]
HP: | 30 | |
---|---|---|
MP: | 5 | |
Recovery: | 20 | |
Strength: | 25 | |
Defence: | 25 | |
Speed: | 25 | |
Magic: | 5 | |
Magic Defence: | 5 | |
Accuracy: | 20 | |
Evade: | 20 | |
Magic Accuracy: | 15 | |
Magic Evade: | 15 | |
Stealth: | 10 |
A creature that is part man and part bull having the body of a man and the head of a bull.
Mutation Ability
Bull Rush - Charges at foe knocking them down. |
Matador Madness - Stabs opponent with horns, can be chained with BULL RUSH. |
Mutant X[]
HP: | 20 | |
---|---|---|
MP: | 15 | |
Recovery: | 15 | |
Strength: | 20 | |
Defence: | 20 | |
Speed: | 20 | |
Magic: | 20 | |
Magic Defence: | 20 | |
Accuracy: | 15 | |
Evade: | 15 | |
Magic Accuracy: | 15 | |
Magic Evade: | 15 | |
Stealth: | 15 |
A mutation which comes from no specific past race, infected creatures display different effects, madness is the most common side effect. In other words its a custom mutation.
Mutation Ability
Kamikaze Attack - KO foe if in close range, results in your character reaching critical health status |
Oni[]
HP: | 30 | |
---|---|---|
MP: | 30 | |
Recovery: | 10 | |
Strength: | 25 | |
Defence: | 30 | |
Speed: | 5 | |
Magic: | 15 | |
Magic Defence: | 20 | |
Accuracy: | 15 | |
Evade: | 15 | |
Magic Accuracy: | 5 | |
Magic Evade: | 5 | |
Stealth: | 20 |
A type of Demon, they are humanoid yet hideous, gigantic creatures with sharp claws, wild hair, and two long horns growing from their heads. Their skin may be any number of colors, but red, blue, black, pink, and green are particularly common. Their fierce appearance is only enhanced by the tiger skins they tend to wear.
Mutation Ability
Supreme King Fist - Fires shadow energy from left fist. |
Shade[]
HP: | 5 | |
---|---|---|
MP: | 30 | |
Recovery: | 20 | |
Strength: | 5 | |
Defence: | 5 | |
Speed: | 20 | |
Magic: | 20 | |
Magic Defence: | 20 | |
Accuracy: | 5 | |
Evade: | 30 | |
Magic Accuracy: | 5 | |
Magic Evade: | 30 | |
Stealth: | 30 |
A person that has summoned up an avenging spirits too powerful for them to control and the spirits takes possession of their mind and body creating a creature known as a shade. it has crimson hair and maroon eyes", pointed teeth, and skin as thin as parchment, "stretched over a skull to give the imitation of life." A shade is power with magic, and can be a danger to those facing them.
Mutation Ability
Astral Projection - Astral Projects... |
Shinigami[]
HP: | 10 | |
---|---|---|
MP: | 25 | |
Recovery: | 15 | |
Strength: | 20 | |
Defence: | 20 | |
Speed: | 10 | |
Magic: | 25 | |
Magic Defence: | 20 | |
Accuracy: | 20 | |
Evade: | 10 | |
Magic Accuracy: | 20 | |
Magic Evade: | 10 | |
Stealth: | 20 |
Soul Reapers are enforcers and psychopomps who all share similar supernatural powers. They are based on the Japanese Grim Reaper concept, imported from Europe into Japan during the Meiji period. Because the concept is very recent and was never a part of Shinto nor of Japanese folklore, Soul Reapers in Bleach are quite different from those of other works of fiction.
Soul Reapers are humans that have gained supernatural powers. As such, their bodies are composed of ectoplasm (霊子, reishi?) Soul Reapers, as well as most other types of beings, are quite capable of influencing their environment. Additionally, they can be injured and die like regular humans, though it takes considerably greater injuries for the latter to occur than it would in regular humans.
The most prominent power possessed by a Soul Reaper is their zanpakutō, a sword generated from the Soul Reaper's soul. Soul Reapers also naturally give off spiritual energy, which varies greatly in magnitude with the strength of a Soul Reaper. A zanpakutō is a physical manifestation of this force concentrated into a blade.
Mutation Ability
Soul Sword - A sword generated from the Soul Reaper's soul, adds +2 to Magic and Strength. |
Shokan[]
HP: | 30 | |
---|---|---|
MP: | 5 | |
Recovery: | 15 | |
Strength: | 30 | |
Defence: | 30 | |
Speed: | 5 | |
Magic: | 10 | |
Magic Defence: | 20 | |
Accuracy: | 25 | |
Evade: | 10 | |
Magic Accuracy: | 15 | |
Magic Evade: | 15 | |
Stealth: | 10 |
A race of half man, half dragon four armed warriors.
Mutation Ability
Double Weapon - Equip two weapon types at once. |
Fire Breath - Projects a stream of flame at enemies. |
Four Swords - Equip four 1 handed swords. |
Siren[]
HP: | 10 | |
---|---|---|
MP: | 30 | |
Recovery: | 20 | |
Strength: | 5 | |
Defence: | 5 | |
Speed: | 15 | |
Magic: | 30 | |
Magic Defence: | 25 | |
Accuracy: | 5 | |
Evade: | 5 | |
Magic Accuracy: | 20 | |
Magic Evade: | 20 | |
Stealth: | 30 |
The Sirens were beautiful sea nymphs who charmed sailors and luered them away with their enchanting songs.
Mutation Ability
Charm - Forces all male opponents to attack character's allies instead of character. |
Silent Voice - Screams at foes sending shock waves at them. |
Skeleton[]
HP: | 20 | |
---|---|---|
MP: | 20 | |
Recovery: | 25 | |
Strength: | 15 | |
Defence: | 30 | |
Speed: | 5 | |
Magic: | 20 | |
Magic Defence: | 10 | |
Accuracy: | 15 | |
Evade: | 10 | |
Magic Accuracy: | 15 | |
Magic Evade: | 10 | |
Stealth: | 30 |
A mutation which causes the character to lo lose all its body parts except for its skeletal system.
Mutation Ability
Auto-Life - Comes back to life after being killed. |
Elementalist - Can use opponent's element with spells. |
Specter[]
HP: | 5 | |
---|---|---|
MP: | 25 | |
Recovery: | 20 | |
Strength: | 10 | |
Defence: | 10 | |
Speed: | 5 | |
Magic: | 30 | |
Magic Defence: | 20 | |
Accuracy: | 5 | |
Evade: | 30 | |
Magic Accuracy: | 5 | |
Magic Evade: | 30 | |
Stealth: | 30 |
A race of cloaked apparitions.
Mutation Ability
Death Roulette - Selects a random target from ALL targets in battle selected target dies. Can kill caster. |
Flight - Allows character to fly. |
Tiefling[]
HP: | 15 | |
---|---|---|
MP: | 15 | |
Recovery: | 20 | |
Strength: | 15 | |
Defence: | 15 | |
Speed: | 15 | |
Magic: | 15 | |
Magic Defence: | 15 | |
Accuracy: | 20 | |
Evade: | 20 | |
Magic Accuracy: | 20 | |
Magic Evade: | 20 | |
Stealth: | 20 |
Tieflings tend to have an unsettling air about them, and most people are uncomfortable around them, whether they are aware of the tiefling's unsavory ancestry or not. While some look like normal humans, others retain physical characteristics derived from their ancestor, such as horns, pointed teeth, cloven hooves for feet, tails, red skin, etc.
Mutation Ability
Tail Whip - Attack foe with tail. |
Vampire[]
HP: | 15 | |
---|---|---|
MP: | 15 | |
Recovery: | 30 | |
Strength: | 20 | |
Defence: | 25 | |
Speed: | 30 | |
Magic: | 15 | |
Magic Defence: | 10 | |
Accuracy: | 10 | |
Evade: | 25 | |
Magic Accuracy: | 5 | |
Magic Evade: | 5 | |
Stealth: | 25 |
An ageless humanoid being with a distinct link to bats, they thrive on drawing blood from their prey. Possess fangs, sometimes claws, enhanced senses, are weak against sunlight but can't be killed by simple exposure to a star or light.
Mutation Ability
Fang Attack - Attack foe with fangs. |
Flight - Allows character to fly. |
Shape Shift - Transform into a bat. |
WEAPON[]
HP: | 30 | |
---|---|---|
MP: | 20 | |
Recovery: | 5 | |
Strength: | 30 | |
Defence: | 30 | |
Speed: | 5 | |
Magic: | 30 | |
Magic Defence: | 30 | |
Accuracy: | 20 | |
Evade: | 5 | |
Magic Accuracy: | 20 | |
Magic Evade: | 5 | |
Stealth: | 5 |
Since the creation of Oblivion an ancient race of WEAPONs have hibernated in the planet's core. Long ago one of these WEAPONs perished, its power was absorbed by Oblivion, some of this power however finds its way into Oblivion's inhabitants.
Mutation Ability
Dimension Door - Creates a zone of energy around caster that damages all opponents nearby, then warps to the nearest enemy & blasts him. |
Flight - Allows character to fly |
Werewolf[]
HP: | 25 | |
---|---|---|
MP: | 5 | |
Recovery: | 25 | |
Strength: | 25 | |
Defence: | 30 | |
Speed: | 30 | |
Magic: | 5 | |
Magic Defence: | 5 | |
Accuracy: | 15 | |
Evade: | 30 | |
Magic Accuracy: | 5 | |
Magic Evade: | 5 | |
Stealth: | 25 |
A half man half wolf monster whose strength is only surpassed by its tremendous speed.
Mutation Ability
Fang Attack - Attack foe with fangs |
Wolf Cry - Character howls at the moon, increasing all stats by 5. |
Zombie[]
HP: | 30 | |
---|---|---|
MP: | 5 | |
Recovery: | 30 | |
Strength: | 25 | |
Defence: | 25 | |
Speed: | 5 | |
Magic: | 20 | |
Magic Defence: | 10 | |
Accuracy: | 15 | |
Evade: | 10 | |
Magic Accuracy: | 15 | |
Magic Evade: | 15 | |
Stealth: | 20 |
An undead creature that strikes fear in one's heart, with no ability to feel pain and the ability to break necks with ease.
Mutation Ability
Zombie Breath - Blasts enemies with breath which causes them to cough for a short period of time. |